
In Monty Python and the Holy Grail, the Black Knight character managed to get his arms and legs sliced off, but refused to acknowledge his peril (even as it was happening) in a blast of comic irreverence. Funny as that was, I can’t help but feel Sonic and the Black Knight is analogues to that situation. As the onslaught of poor execution continues, Sonic Team absolutely refuses to believe there is anything wrong with their current interpretation of the Sonic franchise. They’re not necessarily trying to emulate their peers anymore, which is good, but they also seem to be blind to how well other platformers are shining on the Wii. Mario Galaxy, de Blob, Mushroom Men, and even Spyro are leaps and bounds ahead of Sonic’s latest outing. I know Sonic Team can still make fantastic games (NiGHTS: Journey of Dreams was arguably my favorite game of 2007), but Sonic and the Black Knight is far from their potential. It breaks my heart to see Sonic fall again, but he’ll be back in a few years, and I am sure we will all be eager to see if he’s changed. Here’s hoping, anyway.
Read my full review over at Digital Chumps!